blog

27 May 2006

What powers the Xbox 360?

by Anton Piatek

I know the article is old, but it still has some details of the Power-based chip for Microsoft Xbox 360

  • 3 identical multi-threaded PowerPC-based CPU cores operating at 3.2 GHz enhanced with specialized function VMX acceleration for gaming applications and high speed 128 bit vector unit
  • 1 MByte Shared L2 Cache with custom logic for high-speed data streaming for graphics and system applications
  • 5.4 Gb/s per-pin Front Side Bus (with an aggregated bandwidth of 21.6 GBs)
  • Highly configurable and programmable utilizing e-fuse technology
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